| June 4, Pre-Conf Day | Track 1 (iOS SDKs) | Track 2 (Games, Graphics, and Beyond) |
|---|---|---|
| 09:00-12:30 | Intro to iOS | Cocos2D via Minigames |
| 12:30-13:30 | Lunch | |
| 13:30-18:00 | Intro to iOS | Cocos2D via Minigames |
| June 5 | Track 1 | Track 2 |
|---|---|---|
| 09:00-09:30 | Keynote | |
| 09:45-10:45 | Workshop: Hands-On Collection Views | Integrating Cocos2D and UIKit |
| 11:00-12:00 | Making Cross Platform Games with Cocos2D and Javascript Bindings | |
| 12:00-13:00 | Lunch | |
| 13:00-14:00 | Workshop: Auto Layout | Core Animation and CALayers |
| 14:15-15:15 | Introduction to OpenGL ES 2.0 | |
| 15:30-16:30 | Introduction to Core Audio | |
| 16:45-18:30 | Image Recognition | |
| June 6 | Track 1 | Track 2 |
|---|---|---|
| 09:00-10:00 | Workshop: iCloud 101 | App Case Study |
| 10:15-11:15 | In-App Purchase | |
| 11:30-12:30 | Mobile Design Patterns and Anti-Patterns for Developers | |
| 12:30-13:30 | Lunch | |
| 13:30-14:30 | Passbook | Top iOS Libraries to Know and Love |
| 14:45-15:45 | Core Data & SQLite | Core Graphics |
| 16:00-17:00 | Apple Push Notification Services | Using Instruments |
| 17:00-19:00 | Networking event (with wine & cheese) | |




